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### Describe the feature
I was looking and verifying in different emulators and I came up with possible conclusions as to why there are frame losses and that I noticed that in their other emulators t…
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In the case VitaDB is trailing behind upstream for an application that the user installed (for example, mGBA), then VitaDB incorrectly reports that the software is outdated. This could cause less savv…
TuxSH updated
2 months ago
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02000030: spare balls (0-9)
02000040-3: score increment/decrement
02000044-7: score
02000192: coins
020001C6: spinner turns (00-A8)
020001C8: Pikachu charge? gets continuo…
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At http://problemkaputt.de/gbatek-gba-memory-map.htm these mentioned memory locations are suppossed to be read/write, but in mGBA you cannot poke them manually, just as if these memory locations were …
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0.9.0 works fine for USB-c wired Nintendo Pro Switch Controller (and previously 0.8.4)
0.9.0 when opening mGBA, switch pro controller lights up, syncs, works as expected.
0.9.1 when opening mGBA, sw…
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I don't know how hard it would be (I tried doing it for like an hour but i'm not a programmer i had no idea what i was doing i had no success), but like, there's a 3ds-zlib package, mGBA can do it yk
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I can't get motion controls to work in Kirby Tilt 'n' Tumble and WarioWare Twisted using mGBA. I tested the latter with VBA-M as well with no difference, so I don't think it's exclusive to one core.
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When applied retroarch build-in cheat searching for GBA games, cannot found the memory for game values.
I checked the different version of retroarch mgba cores(1.16.0, 1.17.0, 1.19.0, 1.19.1), thi…
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Steps to reproduce:
- Launch a game (tested on Dragon Ball: Advanced Adventure, Kirby and the Amazing Mirror)
- Wait 2 minutes
- Open a new multiplayer window
- Load a rom on the new instance
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I have a save for the zelda a link to the past/four swords and the save acts like it is blank on retroarch with mgba core but if i use the standalone mgba emulator it reads the save fine.so i dont get…