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I have been able to render OpenGL nicely in `GLArea`s in a `gtk4-rs` application in general. But using textures simply does not work for me. I [reported this to gtk4-rs](https://github.com/gtk-rs/gtk4…
faern updated
4 months ago
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## Description
Currently, RetroArch will show noticeable input lag when using the OpenGL backend on the Wayland context (the max_swapchain setting is not available on Wayland + OpenGL).
Buffer s…
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### Platform
AOSC OS 9.1.4 amd64
### GPU, drivers, and screen setup
NVIDIA GeForce RTX 2060 Mobile, nvidia driver 515.65.01.
```
name of display: :0
display: :0 screen: 0
direct re…
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As my predecessors said, great work! Thank you for your effort!
I've successfully configured flutter-pi on Rasperry Pi Zero 2W
Now I would like to run it on Orange Pi Zero 3
I'm running Ubunt…
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**Describe the bug (REQUIRED)**
My game is on the Yandex Games web platform and sometimes when I start the game for reasons I don't understand it won't start and I only see a black screen. The follow…
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```
Initializing SDL video...
Initializing OpenGL graphics device at 1920x1080 with 32-bit color...
Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA:…
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⚠️ **Issues not using this template will be systematically closed.**
**Describe the bug**
High end devices (Samsung S22 ultra) fails (app crashes) to load a larger model (over 10K renderables) wit…
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Hi Matt
I am having some trouble getting the Kokopelli software to run. I am running Ubuntu, specifically, the Xubuntu 16.4 flavour.
I am following the instructions on the wiki. I have installe…
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Issue split from here: https://github.com/libretro/melonDS/issues/98
When using the OpenGL renderer, there is currently one additional frame of input latency compared to the software renderer.
…
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⚠️ **Issues not using this template will be systematically closed.**
**Describe the bug**
I want to use off-screen rendering to do something. When developing on the Mac platform, for some reason, …