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# Preface
The game allows for the importing of custom assets via *asset packs*, which contain things like textures and scenes that are then converted to in-game pieces. More information about asset…
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Hey there,
First of all thank you for sharing this repo with the public. Really cool project!
Rearding the opened issue: I experience currently a problem with MCTS in `def getActionProb`, namely…
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![graph](https://user-images.githubusercontent.com/6218739/142832766-879eefb5-ebb6-4edb-979a-2b8318c880a4.png)
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Could e6f4e3d6c5f3f5f6d7 and rotational and symmetrical equivalents be named "Luke" in the opening database? It currently doesn't have a name.
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とりあえず現状は何も無いのでテストに ctest 、 CI に shippable を使う事にする。
usagi updated
9 years ago
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クラス名・パッケージ名を含む。
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```
look above the ff status bar and below the bottom player status bar
```
Original issue reported on code.google.com by `tannerhe...@gmail.com` on 31 May 2007 at 5:08
Attachments:
- [](https://s…
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Currently, the typeahead is shown at the top-left of the composebox regardless of where the cursor is:
![image](https://user-images.githubusercontent.com/8033238/86825964-aea2c700-c0ad-11ea-879a-15…
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Both these games run fine using the Colecovision core to run SG-1000 games, but have issues on SMS core.
![image1 (2)](https://user-images.githubusercontent.com/36483667/104228972-3842a100-5411-11e…