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### Role
I'm a modpack developer using comp500/packwiz, which uses a "before launch" custom command to download and update the pack.
### Suggestion
When unticking the checkbox to enable custom comm…
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### Role
I often have launch errors and crashes after updating mods.
### Suggestion
A button to view the mod updater's history
### Benefit
so that we can use that information to roll ba…
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Hello! I have for a while been using the "url" command to add external links that are not supported, specifically GitHub releases in my case. This however seems to have stopped working, as the most re…
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I think a massive improvement could be made to the packwiz workflow if a setting was added that made symlinks between files and directories rather than downloading them.
Excluding packwiz's own fil…
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Some downloadable files come as zips you are meant to unpack (I donʼt just mean datapacks or resourcepacks which can be used while still zipped). For example, [with Vanilla Tweaks data packs](https:/…
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I haven't managed to reproduce this issue; but @Julienraptor01 and @LithRakoon have reported it occurring.
This reportedly only occurs when you quit packwiz-installer before adding manually downloade…
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I'd like to be able to deny certain files (like extra resource packs that aren't essential) from being downloaded every time I start the modpack.
This could be implemented by either an argument in th…
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A few mods that offer compatibility with both Quilt and Fabric, have both APIs as required dependencies.
In my case, when creating a Fabric modpack, if I add one of these mods it will fail to add i…
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# Background
I making mods using a multiloader template which can be found [here](https://github.com/jaredlll08/MultiLoader-Template). This means that my mods work on fabric, quilt, and forge.
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`packwiz curseforge install my-mod --side server`