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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Current Behavior:
When we do farm render, deadline errors out in spite of image files being created in the cor…
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I've just tried starting Elite Dangerous and it seems to not even display the game at all. It just starts and 1 second later it shuts down
I don't know how would I debug it so I would be glad if so…
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To add to the roundup todo list, use the following markdown format.
```
- [ ] optional description [link name](/link/to/item)
```
So it generates the following:
- [x] optional description [li…
skial updated
9 months ago
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Hey, I noticed that on your current mod (2.0.1) you changed the way the borderless window works. While this does prevent the game from going black for a split second when switching to another monitor …
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Can't use ref with Typescipt.
I was following this example: https://github.com/vasturiano/react-force-graph/blob/master/example/dynamic/index.html and then saw the issue.
See example and error be…
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### Your idea
### EDIT
github draft for current discussion: https://github.com/PESTILLILAB/bids-specification/blob/bep038/src/atlas.md
the google doc draft (deprecated in favor of the github dr…
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After running tests cases, the following files are modified:
modified: Testing/data/optimize/fixed_domain/optimize_particles/sphere40_DT_local.particles
modified: Testing/data/optimize/fixed…
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# Compatibility Report
- Name of the game with compatibility issues: Elden Ring
- Steam AppID of the game: 1245620
## System Information
- GPU: RTX 3080
- Driver/LLVM version: NVIDIA-SMI 510.47…
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Having an issue, using latest Vite and TSParticles. When I change routes too fast TSParticles renders outside the root. I am using particles inside a component to place it in specific divs, already us…
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tsparticles is working fine in 2nd and succeeding sections which has 100vh. but on the 1st section (header), it doesn't. somehow header section fills up the whole 100vh and sits in front of the tspart…