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We'd prefer not to have JSFiddle links on MDN because it's hard for us to maintain this content.
Here's a list of all the places we're linking to JSFidddles (I think). Ideally, we would replace the…
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Apparently Phaser link is not working anymore in the game example. However, there is a community edition that seems to work. Below you can find the link to the working version.
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Will thier be any instructions how to compile this in thefuture?
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Hi folks,
Im developing a side scrolling game using phaser 3 and matter js as physics engine
Currently im facing an issue:
- I have created a custom Phaser.GameObjects.Container to display characte…
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As Phaser CE becomes main project maintained by communities, should this change to Community Edition of Phaser?
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We should replace `@geckos.io/phaser-on-nodejs` with `arcade-physics`.
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Since the string synthesizer is so commonly paired with the EHX small stone phaser, it will be interesting if this embeds its own analog phaser effect.
More so if the phaser is made compatible with s…
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Hi, we're building [`opal-phaser`](https://github.com/orbitalimpact/opal-phaser) to allow Ruby to be used to develop games with Phaser. Someone just showed me MightyEditor this evening and I thought …
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I have create the branch 'phaser3' to start with the implementation of the new release of the library.
Does anyone have any ideas or suggestions to implement?
Any functionality to add or remove?
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