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Are there are dependencies I may need to install from somewhere else?
I poked around on google for instructions that would put nrepl/cider stuff on the classpath, but I didn't find results related …
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It would be pretty cool to help contribute to the stats on http://webglstats.com/ by including there small script on the pixi/GoodBoyDigital pages:
``` html
```
The script measures a couple WebGL p…
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Is there any way to display fps and drawcall for profiling?
just like:
![](https://i.loli.net/2017/12/06/5a27c073b2c57.png)
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For text editing, I do not intend to use text editors written in PIXI/WebGL. I intend to use DOM elements. DOM based text editing supports spell correction, for example. I believe that it's the smarte…
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I'm sure there have been discussions about this I'm missed, or have even happened offline.
Probably no better time than 3.0 to move the repo, to github.com/pixijs/pixi, and change npm package name to…
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Hey, I'm just starting to create a game in pixi.js. I run it on a 6-year-old notebook with only integrated graphics, but Firefox says it uses HW acceleration, so maybe the graphics card is not too bad…
peci1 updated
5 years ago
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I have been using Pixi v3 for a while (I am very happy with it, thanks for your work !) and I am facing quite weird performance under Firefox with OSX (Yosemite).
With Chrome, Safari and Opera, I have…
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Hi,
I am trying to see what i can do with WebGL by trying to build some sort of top-down landscape generator (but without tilemaps...). i've built a map, which shows you where you are. only, it does …
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The main source code has recently been ported to ES2015 modules (see #9310); however, some parts are still relying on global namespace pollution and have thus become unusable.
Specifically the thin…
ghost updated
4 years ago
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Hi,
In WebGL renderer, using drawPolygon along with a beginFill is really, really slow (