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I was wondering if it would be possible to add an option in the module settings to hide the "See Animation History" button from players?
The problem I have is that it reveals creature and attack na…
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After game is finished, the lobby can still be joined with previous players still inside.
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### Checked other resources
- [X] I added a very descriptive title to this issue.
- [X] I searched the LangChain documentation with the integrated search.
- [X] I used the GitHub search to find a sim…
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### Scope
Web, In-Game Menu, Developer API
### Feature Description
As per Mr. 🐢 suggestion, a feature to be able to tag players, and a way to watch out for those players.
There should be a list…
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The commands work very well and I'm far way from other players, but once get close, the command goes to the in game chat ot the other player and isn't recognized by the script. Do you have any idea ho…
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### Feature description
Hello, I’ve noticed that players on my server frequently use the Nuker cheat, and it appears that the anti-cheat system doesn’t detect or block it. I’ve seen video evidence de…
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**Describe the bug**
If one player's Hepharstus Forge (Forbidden Adcanus) has the ingredients in the darkstone pedestals and another player adds the center item in their forge, their craft will use t…
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literally unplayable
![grafik](https://user-images.githubusercontent.com/16618384/117556006-baac3c00-b064-11eb-9f5d-955659877d86.png)
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Will there ever be a future section for the implementation of whitelists? Like a whitelist for some Newgrounds songs to ban, a whitelist like the one in GD for the top 1000 (in this case you could do …
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Hi @onoma2 I couldn't really understand your description for this firmware, so I asked Claude to translate it into plain English.
Is this correct?
> It's called "TriwalkmaVersio" and appears to…