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Currently, the playspace is wide open. Any one with the correct UID can start using the playspace and sharing data. Everything is shared. There are no borders or boundaries between each entity. This m…
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## Is your tweak request related to a problem? Please describe.
For a lot of people, especially newer users. They get confused between calibrating the mannequin, and calibrating the avatar, many conf…
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### Is your feature request related to a problem? Please describe.
Currently it can be difficult to use resonite while reclining or laying in bed due to your avatar always looking up (as you are no…
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### Is your feature request related to a problem? Please describe.
Currently, items placed far away from spawn will encounter visual glitches and movement impercision due to floating-point errors.
…
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I found recently that I want to try multiple different things at once. It would be wonderful if the placespace supported editor tabs.
workarounds I can do but prefer not to.
- open another playsp…
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Upon using the --fakeTrackers flag, either one of my controllers or both are made a fake tracker, it seems randomised upon restarting MR Portal and SteamVR.
I can confirm this is nothing on my end …
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I have Oculus Rift and Vive Trackers working together. When I use this playspace mover, my upper body moves as expected (Rift & Touch), but my lower body gets left behind (Vive Trackers stay with the …
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I did some brief testing with a 2.0 tracking puck, and setting it vertical in space, like you would mounted to a headset with the recommended mount, it did noticeably jitter and drift a little walking…
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## Description
ALVR reports green, steam reports it seems the pico4 headset. Games start fine and show vr screen on monitor.
PICO screens remain blank (sometimes little bit of flashing).
I tried th…
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I'm using an Oculus, my line looks like this
./PlayspaceMover.exe -l 128 -r 128 --resetButtonMask 2 --fakeTrackers
When I have --fakeTrackers at the end of the line, they don't appear, when I put…