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SDL2 has now gone into maintenance mode and massive work is being done on SDL3 (on SDL's github main is now SDL3 and SDL2 is branched).
I suggest that this time we switch faster than with SDL2 by rev…
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My plan for the weekend was/is to investigate how much work is needed to port to musl. I was expecting most of the time to be spent on the testsuite, but we fail to build:
```
cmd/bpf_dump.c: In fun…
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As agreed let's migrate to an off-the-self static site generator Hugo.
For both now and later, this would help the development of the site, since developers know Hugo better. And is more standardiz…
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Focal support, wish this for This very useful app.
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I made [freeze-code.nvim](https://github.com/AlejandroSuero/freeze-code.nvim) not knowing there was an official plugin from [charm-and-friends](https://github.com/charm-and-friends) and I have some ex…
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This issue tracks the state of this module in regards to GDExtension.
It has been a long term goal to port this module to a dynamic library that can be shipped as a Godot plugin, which would allow …
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without EBE:
![without](https://github.com/user-attachments/assets/94c0a299-5856-4c11-be26-ed018bfeac18)
with EBE:
![ebe](https://github.com/user-attachments/assets/2c3794b4-842c-4e0c-b0c6-f8abc666…
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there is guidance on porting LFS (Linux from scratch) to Loongarch64 architecture here https://github.com/sunhaiyong1978/CLFS-for-LoongArch.
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I have partially implemented a PG implementation in python as a prototype, would you be interested in me porting this back to Go for a PR?
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I`m tring use Node Zero123:Image Rotate in 3D
there is a issues:
File "E:\ComfyUI_windows_portable_nvidia\ComfyUI_windows_portable\ComfyUI\custom_nodes\ComfyUI-Zero123-Porting\ldm\models\diffusi…