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In GitLab by @franzi233 on Nov 16, 2021, 11:30
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The purpose of this project is to enable Rust binaries to support the addition of plugins. There are three perspectives to be considered here:
1. The core project needs an interface through which com…
fenhl updated
8 years ago
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What are your thoughts on moving to a different project structure where we build scaffolding per-platform for SDL/MonoGame/XNA etc - we can set up different solutions for different platforms.
An exam…
edg3 updated
10 years ago
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1. Проект должен быть реализован с применением систем сборки Maven/ Gradle (они являются более универсальными чем внутренний формат используемой среды разработки);
2. Зачем Вам нужен файл Main? (его …
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There have been a lot of conversation so far relating to the project structure, so I'm going to summarize them all here.
1. #59: Src and dist structure.
2. #79: Bower package not found.
3. #71: Karma…
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It is best to try and set up a good project structure from the start.
As the frontend is being revised to Polymer 1.0 this is a good time to think about this.
Parts and functions:
- app: frontend, di…
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- The current project structure looks confusing to me.
- I would like to have project with segregation of apps and main modules with requirements and settings at different place.
- Something like …
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12:55 24th July
![image](https://user-images.githubusercontent.com/28222381/43131020-ad743c9c-8f40-11e8-92a4-aa558d629b9f.png)
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I'm not sure how relevant project structures are to code review, but I think they are equally as important in terms of people knowing where to find things.
There are projects like cookiecutter [1] th…
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Some thoughts on how this should be structured on GitHub:
- I want there to be a gatekeeper around the canonical guidelines, with discussion around what is codified (in issue / pull request form), …