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Core I5, GTX 1060, can barely run the Rendering Library at 10 frames.
This performance decrease only happens when running the Rendering library.
Example: Before using BoxESP example code: 120 FPS, a…
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Raylib uses generic names like `Font`, `Music`, `Sound`, `Shader`, `Model`, `Texture`, `BoundingBox`, `Matrix`, `BeginDrawing`, `PlaySound`, etc. These names could also be used in anywhere, and should…
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TUSF updated
8 months ago
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Raygui being a header-only library, makes binding to other languages (non-C, ie python, lua, etc) more difficult. These languages can only parse the symbol definitions, not the inline implementation.
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### Description
I am using Meson + Ninja with VSBuildTools to compile. When building with enet and include enet/enet.h into main.c. It complaint about `fatal error C1083: Cannot open include file: 'e…
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Please, before submitting a new issue verify and check:
- [x] I tested it on latest raylib version from master branch
- [x] I checked there is no similar issue already reported
- [x] My code h…
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Some fields are getting randomly highlighted. I say randomly because I couldn't make any sense of the pattern.
It seems to me that the cause for the bug is the way how I format my code. By…
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Please, before submitting a new issue verify and check:
- [x] I tested it on latest raylib version from master branch
- [x] I checked there is no similar issue already reported
- [x] I checked…
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looking at the documentation and readme at the base of the repo, it says that gui functions should be available.
I have tested the following code using both `pypy` and `cpython` both yield the same r…
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Hi there! I see that in 1.5.20 you added experimental support for transparent windows / overlay. However, I can't find anything in the official docs on how to set it up!
I have this as my code:
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