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I want to load bdf or pcx fonts.
Trying to add more types beyond "ttf" got me this error:
```
src/fileio/resmgr/res_font.hpp:30:29: error: redefinition of ‘type* ResMgr::resLoader::operator()(boo…
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### Xmake Version
2.6.4
### Operating System Version and Architecture
MacOS Monterey 12.2.1 M1 ARM64
### Describe Bug
Attempting to add sfml to xmake.lua produces the following error
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Its a little annoying to make a game/website without a YAML and epk files and it would be cool to add C+++ for game development.
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oBoE/sfml is rendering the tiles in the game-world screen at incorrect position.
This can be seen when screenshotting a 2x scaled game and scaling down the image 0.5x in GIMP etc.
![boe-bug-offset…
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They are serialized in native endianness. It looks problematic for interoperability between machines with different endianness.
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Hey, would it be possible to add more packages especially the windows ones? Would be very appreciated, thanks
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Platform: Mac M1
SFML ver: 2.5.1
When building SMFL 2.5.1 from source code on the arm64 platform (Mac M1, as I used), there are two issues due to the change of constructors.
In MainMenu::initWi…
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### Describe the bug
I'm making a crossplatform R-Type game in C++ using boost, sfml and conan.
It's perfectly working on linux but i can't make it work on windows 11 because he can't find boost/a…
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I'm trying to get SFML working through gl4es on the Raspberry PI, but I'm getting al ot of errors like this below:
```
LIBGL: Stacktrace: 2
/usr/local/lib/libGL.so.1(+0x10cea0)[0x76ec7ea0]
/lib/ar…
oomek updated
4 years ago