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A small number of "main" systems are still missing something (character, logo, or controller).
- [x] sg-1000 - Sega SG-1000
Character: Flicky
- [x] ngp & ngpc - NeoGeo Pocket / Color
Character…
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In all current Bizhawk versions, if you record a movie file for Sonic Labyrinth, the header file will list the platform as SMS, when the game is in fact Game Gear. When you go to Play Movie and look a…
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Kodi version: 17.6
System: Android 8.1
Device: Tvbox amlogic s905x2
Language: Spanish
When I try to change the default directory of a platform, an error appears. Attached record of the Kodi.log
…
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@Scepheo @alyosha-tas @vadosnaprimer
So earlier in the year @Scepheo created a generic interface type on MOS 6052X for talking to emulator cores, allowing the JITer to generate much faster code th…
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SC3000 seems OK without -subtype=rom option.
Compiling for the SG1000 (SC3000 -subtype=rom) produces
"cannot read file 'crt/classic/tms/interrupt.asm'"
(This was not the case with previous snapshot…
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@suborb, I am now getting a different error with -subtype=rom
/cygdrive/c/z88dk/bin/zcc.exe +sc3000 -subtype=rom \
-O3 \
-DFULL_GAME -DEND_SCREEN -DBETWEEN_LEVEL \
-clib=ansi \
-pragma-define:a…
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* Z80 at 3.579
* TMS9918 with 16k VRAM (ports 0xbe, 0xbf)
* SN76489 soundchip
* 1k RAM at 0xc000 (Cartridges can supply more)
* 2 Joysticks ports 0xDC and 0xDD (signals mixed)
* Cartridges load a…
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Keyboard input seems to be broken on the SC3000:
1. my game waits for keyboard input forever.
2. if I disable the "wait for key" routine, my game starts and no key presses are detected
I compile…
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- VSCode Version: latest
- OS Version: OS X
Steps to Reproduce:
1. Create a .cpp or .c file
2. type printf() or cout
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When doing a reset from Quickmenu:
-Sega games stay on a black screen
-MSX games have no sound
-Coleco are fine
Also special mappers are lost.
I have an Aleste 2 cart made from the floppies ve…