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# Compatibility Report
- Name of the game with compatibility issues: Microsoft Flight Simulator
- Steam AppID of the game: 1250410
## System Information
- GPU: R9 390
- Driver/LLVM version: 4.6…
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I try to refer to android-riscv64's [README.md](https://github.com/google/android-riscv64/blob/main/README.md)
The environment and build command of my host are as follows.
```
$ lsb_release -a
N…
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### Minecraft Version
1.20.1
### Skyblocker Version
skyblocker-1.14.0+1.20.1.jar
### Reproduction Steps
I hovered over the comparator with my cursor in the accessory bag.
### Crash Report file a…
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With the current automatic conversion in place, it should be possible in theory to generate a sort of shader debugging solution to step through the shader assembly and get an understanding of what the…
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The WebAudio-derived `floatSound` texture should be zero-crossing PCM encoding, right? I'm familiar with PCM from OpenAL, but that's just arrays of `short` integers. Theoretically -32767 to +32767, bu…
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### CircuitPython version
```python
Adafruit CircuitPython 7.3.2 on 2022-07-20; FeatherS3 with ESP32S3
Board ID:unexpectedmaker_feathers3
and
Adafruit CircuitPython 8.0.0-beta.0 on 2022-08…
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### CircuitPython version
```python
Adafruit circuitpython 7.3.3 on Feather M4 express
```
### Code/REPL
```python
import carrierboardv2 as cb
import time
import rtc
import board
import busio
…
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Hello everyone!
1. **Describe the bug** (mandatory)
=> While registering the third party sip account app crashes with error mentioned below :
Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), f…
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**Bug description**
I'm using the example workflow from the getting started guide to build and upload my game to steam. The steam deploy job always fails, yet my build is always successfully upload…
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