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There's some background noise during the speaking of the word "Superior" at the start of the Speech demo when loading Repton 2. B-em has the same problem but it sounds ok in BeebEm.
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I tried to use your code for a project with just 9 LEDs, but i don´t get an animation. The lights just flicker red "randomly".
The soundchip reacts correctly according to the led on it.
Any idea ho…
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VGMRips soundchip guru ValleyBell did some nice fixes on the OPL4 emulation in VGMPlay. I think those should be ported to OpenMSX since they solve a bunch of longstanding bugs in the emulation. Thanks…
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* Z80 at 3.579
* TMS9918 with 16k VRAM (ports 0xbe, 0xbf)
* SN76489 soundchip
* 1k RAM at 0xc000 (Cartridges can supply more)
* 2 Joysticks ports 0xDC and 0xDD (signals mixed)
* Cartridges load a…
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This is a followup for the #370, the MSX and SVI console support is now evolved but there are still other targets based on the same video technology which should take benefit of the same graphics code…
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finally got it fixed:
https://github.com/ValveSoftware/halflife/issues/387#issuecomment-249436648
UPDATE:
https://github.com/ValveSoftware/halflife/issues/387#issuecomment-90850841
its going to be a…
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According to the wiki this core should play Coleco .col roms but mine doesn't. When running the core displays the MSX logo, changes to "MSX BASIC" ... "OK" and stops. No further input possible nor any…
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A few days ago I started "Don't Starve" and didn't hear any sound. I tried other games and found the same behaviour but only in some of them.
Sound works:
- Half-Life: Source
- L4D2
- Serious Sam 3: …
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In current builds (I still have to bisect), the Thief Bot is way more passive than in 0.58.1 and the original MS-DOS release.
What that means is that it is way less likely to try and steal from the p…
ghost updated
7 years ago
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Hello
I have a big problem at the moment.
After a while I played ArmA 3 with tfar mein sound at the headset makes some strange noise. Ther is also a sound like beeping. You maybe know these sounds f…