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Hello all!
I was played with a skeleton animation.
I created a new small project, included standart "goblins" animation which ships with T2D. Everything is good. This anim runs well.
But then I ex…
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I'm trying to render some upscaled pixel art, so I want crisp edges without AA.
I want to achieve the effect on the right (running in the Spine editor), however what I actually get is the one on th…
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Hi all
Not really an issue, but wondering if something was implemented on this, had a search and see its not in the runtime, but could be useful in pixi-spine?
I'm basically thinking of a global…
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Hi, I have started working on [spine](http://esotericsoftware.com/) [runtime library](https://github.com/EsotericSoftware/spine-runtimes) for D. And I have separated it into two repositories [spine-d]…
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Hi, first of all thank you for your amazing plugin.
**My setup**
Pixi-js: 5.3.3
Pixi-Spine: 2.1.10
Spine: 8.72
Nuxt: 2.14.4
Mac / Chrome
**My problem**
I received some Spine model to inte…
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After hours of trying to debug this unfortunately I can only come to the conclusion there is an issue in pixi-spine that is causing the following:
Having an animation, created in Spine editor, whic…
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### Is your feature request related to a problem?
The problem is the lack of functionality that most other engines use. There is only spine and no alternatives, no built-in bone animator
### Describ…
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*Description:*
From forums: [(LINK REMOVED){quote}We have lots of Spine animations with flipbook-animations in the timeline. (one key of changed image per frame)
This works smoothly on OSX and iOS…
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Hello, sorry, I'm pretty lost. Is there a Readme file or a video on how to set up the SpineSprite nodes and other Spine related nodes? I have compiled it, and made sure to use an older Godot, and I am…
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This could be a good candidate for reducing final binaries as many games will use no Spine animations at all