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Hello Eric,
would it be possible to remove Animation from Sprite? or rename the current Sprite class to SpriteAnimations?
its just, no all Sprites are animated, there also could exists static sprite…
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I've come up with a fairly simple way of animating any kind of image format,
based on how sprite sheets were used back in the day. I believe most pixel
artists are familiar with sprite sheets an…
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```
I've come up with a fairly simple way of animating any kind of image format,
based on how sprite sheets were used back in the day. I believe most pixel
artists are familiar with sprite sheets an…
-
```
I've come up with a fairly simple way of animating any kind of image format,
based on how sprite sheets were used back in the day. I believe most pixel
artists are familiar with sprite sheets an…
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Currently, all the viewport displays of sprite sheet animations is rescaling the UVs depending on the state of CustomBoolean9, but attempting to play an animation containing manual sprite sheet animat…
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### Description
On the manual page for `layer_sprite_speed` there is this excerpt (emphasis mine):
"...then the speed value given is a multiplier, with 1 being the default value, and setting it to…
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I would like to request a feature that allows for body part customization in sprite animations. This feature would enable users to customize different body parts of a sprite, such as head, arms, legs,…
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Matthias Threewood
A Tactician that mixes martial prowess with wits and magic
Attacks with a mystical crystal blade.
Captain Sprite
Awake
550Hp DV 10 AV 44 (Magic)
Mana 35 Regen 2
Astral…
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We want to have better support for sprite animation. The current code we have in place is not really good for having multiple sprites in place.
Ideally we should have single and multiple spriteshee…
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Add a new kind of sprite/document/project/scene/movie (maybe related to #126, #184) that could act like a container of other animations. We could add instances of other animations/loops and move them …
dacap updated
3 weeks ago