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### Labels
[BUG]
### Description
when you build a command teleporter setup on space tiles it does not require power (as opposed to building them on floor tiles placed in space, where they depower a…
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okay! so, i discovered while finishing up my version push to catch up to TES' personal tourguide that TES added a new olfaction/turtlesex tile that is technically superior to what ezan has in recent r…
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### Describe the bug
I have successfully trained a Padim model using the images size of 256x256 and the tiling size of 224x224. Then, I converted it to a pytorch model. When I started inference using…
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...as we do with the tiling. We should use generator functions. Otherwise, with long imports, some processes will stop really working. I've ended up having 2 processes working in the end.
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### Describe the bug
Items stored in a vehicle storage while the vehicle is diagonally extrapolated can be withdrawn infinitely after the vehicle changes orientation
### Attach save file
[Ryland-tr…
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Hi !
First thanks for your job it looks very good.
I've tried it but i don't get the expected results. I just would like to know if it comes from my data (maybe too far from the training dataset…
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Steps to repeat. We are going to build and run one of the Generators in `apps/nn_ops`:
```
$ cd apps/nn_ops
$ make bin/host/DepthwiseConvolution.generator
$ time bin/host/DepthwiseConvolution.ge…
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### Preliminary checks
- [X] I've checked that there aren't [**other open issues**](https://github.com/ihhub/fheroes2/issues?q=is%3Aissue) on the same topic.
- [X] I've checked that this issue is rep…
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Several deficiencies exist that should be taken care of.
1. TreasureMaze should provide an "add_treasure(Position p)" method that will remove the existing tile and add a treasure tile. Once finishe…
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On an example generator taken directly from `test/performance/nested_vectorization_gemm.cpp`, `flatten_nested_ramps()` takes approximately 5min on my machine:
```
#include "Halide.h"
namespace {
…