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**Orb version**
game-ci/unity@1.6.0
**Execution environment**
- Executor: 'unity/macos-runner'
- Target platform: iOS
- Unity Editor version: '2021.3.27f1'
**Bug description**
I c…
Yaski updated
11 months ago
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@JesseTG I wanted to double check with you: I'm not sure if I over-complicated things with releasing Entitas to openupm.
Current setup:
I have a couple of C# projects, e.g.:
[Jenny](https://git…
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**Context**
Unity has this incremental building for IL2CPP that allow faster build:
> Use incremental building
>
> When using incremental building, the C++ compiler only recompiles files that …
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I'm trying to use unityci/editor:ubuntu-2021.3.22f1-android-1.0.1 to build my unity project using docker.
I have read the docs, but there isn't any steps to reproduce a simple build in a Docker cont…
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**Is your feature request related to a problem? Please describe.**
Currently afaik Windows and other OSs are unsupported so I can't use a self-hosted runner without knowing about the capabilities exp…
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### What happened?
Hello OneSignal Unity SDK team,
I recently upgraded to Xcode version 15 and faced an issue while building my project. The error details are below.
Interestingly, a similar …
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Hello,
Hope you don't mind me posting this as an issue, but couldn't find any official info on updating the repo with a new version of Unity. We use the repo to update our CI with new Unity versio…
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Recently I have used a plugin that heavily relies on editor scripts that extends the functionality of the inspector from Runtime Assembly. This means I heavily use the preprocessor directive in Runtim…
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Because Unity personal licenses use manual activation files instead of serial keys, it's not currently possible to activate Unity for individuals without a pro license. I would appreciate it if this f…