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Hi,Ashton.
First thank you very much for developing such useful tool to improve the performance of DX10 games but as you know DX10 is even not popular as DX9.0c when still many games on steam support…
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Hi,
This s great project and running WhiteIsland_ demo was very smooth. Thank you to the developers. I am just getting my feet wet with AR and VR, and I am learning a lot so far.
I am using a …
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hi,
I am following the steps here: https://github.com/Microsoft/AirSim/blob/master/docs/unreal_blocks.md
I am building it for Linux (ubuntu 16.04, UE 4.17.2)
**This step fails**: 4. If you ge…
inic8 updated
6 years ago
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Am not able to open the Blocks-World example after building UnrealEngine and AirSim. Have been following the README and the tutorial on how to open the Blocks-Environment on Linux. First it tells me t…
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system :ubuntu 16.04
> `The project could not be compiled. Would you like to open it in an IDE to edit source code?
Running /home/shanyx/Downloads/UnrealEngine/Engine/Binaries/DotNET/UnrealBuild…
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The improvements of the batch API and the updated `fetch` command are wasted on the Git smudge filters. Each checked out file has to invoke `smudge`, which only operates on a single file at a time. Th…
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@justinmayer is [having trouble](https://twitter.com/jmayer/status/504016007057256448) with RapidSSL. @joshdata had trouble with GoDaddy, he was told he had to "re-key" his certs.
Any hiccups people …
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[TestGameBase.cs:93](https://github.com/mono/MonoGame/blob/develop/Test/Framework/TestGameBase.cs#L93) sets RootDirectory to an absolute path (e.g. "C:\MonoGame\Test\bin\Windows\Debug":
```
Content.R…