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I recently got mythic metals launching on forge using sinytra connector and installed simply swords to add some extra weapons for these materials. However, in the forge port of simply swords, mythic m…
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Player 1 :
![Image](https://github.com/user-attachments/assets/94410f9f-4231-4556-92fe-1456b6d2be2d)
Player 2 :
![Image](https://github.com/user-attachments/assets/dbb606dd-468b-4018-b6a2-ce8438bb4f…
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**Describe the bug**
When using Armourer's Workshop to apply emissive textures to custom weapons, the light emission only works at certain viewing angles when using Complementary Shaders. In contrast…
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**Is your feature request related to a problem? Please describe.**
There are a few items, like Magical Trophies which add 25% chance for Bleed, Stagger, Freeze, etc to all attacks made by the Actor. …
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I have changed the config to 1.0(100%) for "unique loot chance" for testing how ever I have opened over 100 chests and have yet to find a single unique weapon. I am using a mod pack call "BigChadGuys"…
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Gunners seem to be basically useless, perhaps a suppression logic in the AI would help with that (all gunners firing directly upwards stopping enemy planes from passing above)
Planes should have thei…
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## Description
You can use a mouse (dead or alive) as a Brute 5 weapon. Killer Tomato, Brute 9. Apparently there are some options with more exotic damage types like caustic
This is because to the …
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Trying to add opacity because I want to completely fill my weapons with their respective combat colour, but it's only working for melle, It goes fully red but the other cb styles don't
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Hello, it would be much appreciated if you can add a non-lethal option for strikes (and a lethal for non-lethal weapons). Much appreciated!
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### Describe the bug
I've had the follower in black riot armour throw away their bayonet first (fair enough) followed by trench mace. Then, their only melee weapon then would be 5-6 dps pistol bash.
…