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Whenever using the test y-sweet endpoint, I often get the websocket to crash :
`main.mjs:533 WebSocket connection to 'wss://y-sweet.net/p/....(url hidden)' failed: Close received after close`
Af…
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I've been having some crash issues on MacOS when software plugins that link their own ASIO are installed. Basically, one plugin might statically link 1.12.1, while another will link 1.21.0. When one o…
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How would you implement a server endpoint?
For example, client would connect to `ws://localhost:8080/myendpoint`, instead of just `ws://localhost:8080`.
I assumed I'd have to implement this func…
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when i try to start websocket connection from frontend code,it display an error as unable to upgrade *http.response to websocket websocket: request origin not allowed by Upgrader.CheckOrigin in the s…
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**[Mingle Card: 2447](https://liquidframeworks.mingle.thoughtworks.com/projects/alpine_mobile/cards/2447)**
See #2439 for story details.
### Task
Create a new sync endpoint (or websocket) for initia…
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Docker Remote API already provides a WebSocket endpoint to attach to a container's tty with a WebSocket connection (`/containers/(id)/attach/ws` — although not documented).
It would be great to have …
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Today I wanted to start a little application using sign-cli-api.
I added about 25 new numbers and my app should initiate communication with any of this numbers.
It works for some, but unfortunatly …
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### Description of the bug
Number icon (indicator) on "Last opp dine endringer" not rendering/updating live during app changes. Requires page refresh for display. I experienced that to be a bit con…
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Being able to input and output WebRTC streams in the OpenGL window hierarchy would allow network-connected instances of Flitter. It would also allow interop with [Hydra](https://hydra.ojack.xyz/?sketc…
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## Connectivity Semantics
In UE, our customers MUST specify a UserSlot as the "Main" slot (the owner of the game). That player’s connectivity defines the connectivity for the entire local client.
Co…