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When I try to run 'VR button' in this scenario in a browser wearing a VR device, the console prompts this error “WebGL context must be marked as XR compatible in order to use with an immersive XRSess…
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cc @annevk
In https://github.com/web-platform-tests/wpt/pull/23504, several manual tests were added
https://github.com/web-platform-tests/wpt/tree/master/html/webappapis/system-state-and-capabi…
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On the list, @Maksims [writes](https://lists.w3.org/Archives/Public/public-device-apis/2016Nov/0027.html):
> **Garbage Collection** - one of the major bottlenecks and high consideration for real-ti…
tobie updated
7 years ago
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https://github.com/mdn/mdn/issues/168#tasklist-block-0905d874-9b23-4890-bdd0-25536119f995
All repositories should have the following general settings:
Copy this task list for each repo…
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Requesting that the TAG review the ImageBitmapRenderingContext interface spec'ed here: https://html.spec.whatwg.org/multipage/scripting.html#the-imagebitmap-rendering-context
junov updated
8 months ago
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It would be great to get Three.js support for the Universal Scene Description (USD) file format and the upcoming USDZ format announced at WWDC today.
USDZ specification document: https://graphics.…
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### Actual behaviour
Creating a .txt file on another device containing a few words or some notes in a accessible folder then syncs as expected to all devices - server, laptop, desktop and Mobile / Ce…
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Based on the [saltfs](https://github.com/servo/saltfs/blob/master/homu/files/cfg.toml) configuration these are the repositories currently using homu / bors:
- [ ] ~~[angle](http://github.com/servo…
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If we want build concurrent video platform in 201x, I think we should include 360 video support to player.
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Roadmap:
- [x] federate the 3D/360 metadata gathered server-side, as it's hard t…
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https://github.com/immersive-web/webxr/blob/master/webvr-migration.md