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**Is your feature request related to a problem? Please describe.**
**Background - naga_oil**
I have been working on [naga_oil](https://github.com/bevyengine/naga_oil), which is a WGSL preprocessor…
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Hi,
Quick question, since Chrome 128, webgpu now has experimental subgroups, would it be possible to add native support for them using the currently available WGSL API?
See: https://developer.ch…
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`top` and `left` calculations of child components should consider the parent component's rotation.
This is the WGSL handling of the similar case I wrote, that might be helpful during implementation…
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I think github issues is a better place for these ideas while they're low priority for us.
(Previous versions of wgsl-linker had support for extends, and I drafted part of a spec for extends in we…
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WGSL doesn't currently support `mat / scalar` though it does support `mat * scalar`. Apparently this is because MSL and SPIR-V don't support it. GLSL, HLSL do. Is it trivial to transform the expressio…
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Add support for `texture_external`.
WGSL spec: https://gpuweb.github.io/gpuweb/wgsl/#external-texture-type
Related issues:
https://github.com/gfx-rs/wgpu/issues/274
https://github.com/gfx-rs/…
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(written by @mhawryluk)
As noticed by @piaskowyk currently the examples use our special example-toolkit functionalities which aren't available outside the page. Therefore users cannot copy paste our …
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### Description
I'm currently trying to port the FXAA shader to TSL. The code uses more than one `return` statement to return a color value computed in its `FxaaPixelShader()` function.
Using an `…
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See https://developer.chrome.com/blog/new-in-webgpu-120#support_for_16-bit_floating-point_values_in_wgsl for change description.
## Acceptance criteria
- [x] Add a Validation section to https://…