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## Description
When downloading RetroArch from the Homebrew App Launcher onto my Wii U, the install breaks and does not function at all.
### Expected behavior
After installing, RetroArch is a…
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The error code documentation listed here https://github.com/Kinnay/NintendoClients/wiki/Wii-U-Error-Codes is very useful for understanding when to throw an error and why, however it remains very incom…
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I'm not sure if this is possible, but I thought still being able to use the bottom screen on the 3DS when using Artic Controller would be good feature to add as an option. Like having the top screen r…
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Would it be possible to make it work in vwii? and allow emulating the nunchuck on the gamepad? I guess it would be a problem, since it connects via bluetooth
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### Current Behavior
Images in Challenges menu either show as Grey (viewing from opening challenges menu) ![Screenshot 2024-09-13_10-18-19](https://github.com/user-attachments/assets/7f408b8a-142c-47…
qfoxb updated
2 months ago
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Shaders have been "supported" on Wii U for a while. I have a shader binary prepared for the Wii U. How do I test this thing? No matter what I do, including renaming the file to have a ".slang" exte…
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```
Hi!
It isn't a real issue, but anyway.
I saw that it is now possible to use a Wii U Gamepad on a computer with libdrc
(http://libdrc.org/index.html)
Would it be possible to implement it in wjoy…
-
```
Hi!
It isn't a real issue, but anyway.
I saw that it is now possible to use a Wii U Gamepad on a computer with libdrc
(http://libdrc.org/index.html)
Would it be possible to implement it in wjoy…
-
```
Hi!
It isn't a real issue, but anyway.
I saw that it is now possible to use a Wii U Gamepad on a computer with libdrc
(http://libdrc.org/index.html)
Would it be possible to implement it in wjoy…
-
```
Hi!
It isn't a real issue, but anyway.
I saw that it is now possible to use a Wii U Gamepad on a computer with libdrc
(http://libdrc.org/index.html)
Would it be possible to implement it in wjoy…