-
### Description
Hello Team,
I try to install worldwindjs locally using following example: https://worldwind.arc.nasa.gov/web/tutorials/standalone-example/
All steps are working well but I am un…
-
Treaba asta merge doar pe Windows momentan, nu?
Am văzut în lib doar DLL-uri.
-
I am currently trying to make worldwind display multiple surface polygons with 70.000 points (country borders) without too much of a performance hit. It looks like SurfacePolygons would do the job, bu…
-
I am testing out the webworldwind tool with data generated from pycovjson. I successfully can replicate your example on my server! I then tried to swap out the covjson filename in main.js my swapping …
-
At startup, the following error repeats 256 times in the before being suppressed by Chrome:
```
[.CommandBufferContext.Offscreen-MainThread-04553D80]RENDER WARNING: there is no texture bound to the u…
-
When loading an application in Chrome I get this error 256 times:
[.Offscreen-For-WebGL-000001A2056308A0]RENDER WARNING: there is no texture bound to the unit 0
WebGL: too many errors, no more err…
-
The error happens when zooming in under the terrain.. The fix is to not allow the zoom-in under the terrain.
-
### Description
The method "setExpiryTime" in the Layer class has the following description:
/**
* Specifies the time of the layer's most recent dataset update. If greater than zero, the l…
-
Hi @nicastel , I'm looking at this wonderful repo to find out if it could be possibile to write to a file the ETC1 compressed texture as pkm format instead of writing the PNGs.
I have done a swing ap…
-
Here is the problem found during integration with WorldWind :
I have found some texture corruption problem when using the client side renderscript compressor. They are mostly visible when you tilt th…