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Hi,
looking at the library's source, I guess there is no support for timer functions (the ones described in http://api.zeromq.org/master:zmq-timers).
Is there a safe way to use zmq timers while co…
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When running
```
nmake
```
or
```
nmake package
```
I am given the traceback error
```
Microsoft (R) Program Maintenance Utility Version 11.00.50727.1
Copyright (C) Microsoft Corporation. All …
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Rebuild server to provide a multi-threaded model
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Since `PKG_CONFIG_PATH="/usr/local/lib/pkgconfig"` is required on so many OSes (Ubuntu, MacOSX, Cygwin), is there any way to add this path to the `wscript`?
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I'd like to draw text in meshcat in two ways:
1. As a title banner to keep track what the viewer is for e.g "Animation of robot moving home", similar to the "No connection" banner
2. Text in the 3D …
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Hi we are using zeromq version 4.1.4 in the C++ components of our System and wish to use this same version for Java. However, we are not sure how the version scheme for the zeromq and jzmq is suppose…
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i downloaded the repository and installed zmq using
brew install zmq
i still can not compile the static library
is there any other step that i should do?
zmg.h file is missing?
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### Checklist
- [X] I added a descriptive title.
- [X] I searched through [existing issues](https://github.com/ContinuumIO/anaconda-issues/issues) and couldn't find a solution or duplicate issue.
- […
dihm updated
6 months ago
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Hi,
I'm trying to use your library in Unity, but it does not seem to work. Do you have an idea why it doesn't and/or how to make it work with Unity?
I'm trying with the latest unity version 2017…
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While trying to run the code bellow:
```
import zmq from "npm:zeromq@5"
async function run(): Promise {
const sock = new zmq.Pull
sock.connect("tcp://127.0.0.1:3000")
console.log("Work…