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In replay testing for #2085 i hit this:
```
Starting game 74
could not parse return:
Fatal error: Maximum execution time of 30 seconds exceeded in /var/www/engine/BMAttack.php on line 564
Trace…
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Would this be possible? smashbot doesn't seem to want me to change anything in the melee menu, and keeps canceling out when i try. Any way stock could be adjusted by the human player? or could smashbo…
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Alibaba has created their own internal record/playback system for quickly turning manual testing of Flutter-built apps into automated tests.
They currently maintain forks to the framework to make t…
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**Is your feature request related to a problem? Please describe.**
Hi we recently acquired the pro version and it is awesome!
but we were a little frustrated with live monitoring and the depend…
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In https://github.com/o1-labs/o1js/pull/1769 we introduced the `humanizeErrors()` in order to act on community members' feedback faster.
But it will be good to refactor the existing `invalidTransacti…
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The current testing code does not specify the "step_mul", now default is None
that environment parameter is changed when you test each of team's model??
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**Describe the bug**
When set to not loop and play the animation once in a block, the expectation I have is that upon entering the block the animation will play once and then not repeat. Instead, the…
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This code is lacking tests entirely. We need to fix this.
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# Bug report
- [x] I confirm this is a bug with Supabase, not with my own application.
- [x] I confirm I have searched the [Docs](https://docs.supabase.com), GitHub [Discussions](https://github.c…
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- [ ] #21
- [ ] #22
- [ ] #23
- [ ] #24
- [ ] #25