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**Client/server version**
altv-6.0-release / server (windows server)
**Current behavior**
Currently the server console is getting spammed from a debug log
https://i.imgur.com/7eCBW1y.png
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**Client/server version**
`Build newest (i don't know where I can check it), branch release`
**Current behavior**
UI lagging so much. When the game runs smoothly at over 60FPS, the UI continues t…
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### Description of the problem
addExplosion native doesn't do damage to the player, even when "noDamage" parameter is set to false. I've tried both true/false on this parameter, either way it does no…
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**Client/server version**
`Build #5.4, branch release`
**Current behavior**
Removing a colshape with a player inside of it crashes the server w/o errors.
Edit: looks like it's because I'm …
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When using the `petrolTankHealth` setter on the server, only the lowest 18 bits of the number is sent to the client, even though the SDK type is a signed 32-bit number.
**Expected behavior**
Full …
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**Client/server version**
`Build #6.4, branch release`
**Current behavior**
Sitting on some motorcycles does return 0 for client side player.vehicle.speed
**Expected behavior**
Should return …
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### Description of the problem
Both listeners arent working properly, when first called at new spawned vehicles.
They work correctly after you leave streaming range or change dimension like shown…
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**Client/server version**
`Build #6.4`
**Current behavior**
If i start the server i get a termination. I switched today my server ~20gb image from my hoster and reinstalled this into anot…
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**Suggestion**
Add a server event called: 'OnResourceStart'.
**Use cases**
Create blips, coleshapes, call functions, events when a C# resource starts.
**Describe the solution you'd like**
N/A…
ghost updated
3 years ago
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Hey,
a lot of other players, including me, are getting microstutters nearly all the time (about every 0.5 seconds or so) when playing with SaltyChat on altV. When there are only about 200 players or …