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### Description of the bug:
I got a aapt2 error when I ran `bazel build` on my Android project which has both Gradle and Bazel as its build tool:
```
java.lang.RuntimeException: Error during Stati…
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### Description
Tabbar of TabbedPage was rendered properly at first appearance
If there is a Flyout in one of TabbedPage child and if the user open a modal and close the modal from the FlyoutPage.…
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### Description
Test note:
If read directly, contains the file, no problem
However, if you copy the included file first and read the new file, this will happen
Problem, in normal use, it is …
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### Current behavior
When an image asset is named with an ISO code representing a language the image doesn't work on Android and iOS.
For example: `image_bg.png`.
The image on the left is named…
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```
I have my hijack board working on iOS with the example apps and it works well.
I've run some initial tests on Android (just sampling mic input) and the shape
of the manchester-encoded signal var…
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```
I have my hijack board working on iOS with the example apps and it works well.
I've run some initial tests on Android (just sampling mic input) and the shape
of the manchester-encoded signal var…
-
```
I have my hijack board working on iOS with the example apps and it works well.
I've run some initial tests on Android (just sampling mic input) and the shape
of the manchester-encoded signal var…
-
```
I have my hijack board working on iOS with the example apps and it works well.
I've run some initial tests on Android (just sampling mic input) and the shape
of the manchester-encoded signal var…
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### [UPDATE]
This is now in the [Unity issue tracker](https://issuetracker.unity3d.com/issues/android-player-freezes-when-reflectionhelper-getmethodid-is-called-on-classes-defined-in-a-higher-android…
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http://www.network-science.de/ascii/