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## Describe the issue
There are multiple tutorials on Holographic Remoting but they provide different information, this is confusing. Some of it is also outdated compared to the current version (MRTK…
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I am getting this error when I add MRTK 2.7.2 to a Unity project which has ASA 2.10.2 whenenever I try to do an Android build.
Library\PackageCache\com.microsoft.azure.spatial-anchors-sdk.core@0d96…
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## Describe the bug
We experience random crashes on the HoloLens 2, that seem to originate from OpenXR. Updating both OpenXR packages in Unity didn't help. Neither did anything else we tried.
##…
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## Describe the bug
Even with the relevant GameObject in focus, the SpeechInputHandler won't receive input if "IsFocusRequired" is set to true, if the focus is given by the HoloLens 2 hand input (e…
tmhab updated
10 months ago
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## Describe the bug
A clear and concise description of what the bug is.
When using the "record and replay eye gaze data" of this scene, if we start recording the eye gaze data and then attempt t…
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## Describe the bug
There is a Articulated Hand Mesh tracking regression when switching from Windows XR plugin to OpenXR.
In situations where the hand is still tracked, but the hand mesh/joints …
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## Describe the bug
When using XRSDK and Video Capture, the parts of the world that are NOT meshed by spatial mapping are darkened on the video capture (ONLY).
The effect is not visible in the…
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## Describe the bug
When using the Follow solver (in this case to display a hand menu), if the playspace does not have Y-Up, the orientation is solved incorrectly. This occurs whether the object is…
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## Describe the bug
Oculus 1 left hand is not tracked after upgrade from 2.6.2 to 2.7.3
## To reproduce
Steps to reproduce the behavior:
1. Start app with Oculus XRSDK provider configured
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MRTK 2.3.0
Unity 2019.3.3f1
Visual Studio 2019 v16.4.5 (with MSBuild installed v15.9.21.664)
![image](https://user-images.githubusercontent.com/10132540/75601783-9cc07000-5a8c-11ea-9c11-0cadc743146…