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### 🐛 Bug Report
(I'm not sure if this is really considered as a bug, sorry if I missed the correct label.)
The viewer got super smooth in newer versions of napari (e.g. 0.4.19). When I open the 3…
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With ZAK_FSS fully visible:
![image](https://user-images.githubusercontent.com/63562075/188760168-a92e919f-fa80-42b7-9a5d-ec11877bb7b1.png)
But with the earth rotated so far that parts of the FS…
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https://github.com/godotengine/godot
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Despite setting the background color manually via
`self.backgroundColor = (0, 0, 0, 0.0)`
```
# Main render function
def gui(self):
gl.glClearColor(*self.backgroundColor)
gl.…
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Hi,
First, thanks for making this! I'm looking forward to using it.
Second, the code looks very well-structured and I may try to adapt it to PyQt, which is what I've been using. Or perhaps not. It…
m-bob updated
2 years ago
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While working with data extracted from images I noticed a strange mesh behavior for ISurface. Ouliers occur and the contours flicker. Probably some overflow in the rendering part??? I have isolated th…
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```
Hi,
Attempting to compile programs on my 64bit Ubuntu 11.10 machine I get the
following error.
From the information posted at
I guess that I need not
install any of the resources required fo…
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1) what about a video decoder/player ?
2) support for **OpenGL 2** ?
I know that 2) is really retro, but there are a lot of machines out there that don't have OpenGL 3 or a properly configured driver…
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### 🐛 Bug Report
When showing the bounding box for a multi-scale image at some resolution other than its highest (i.e. other than level 0), it is too large.
### 💡 Steps to Reproduce
One way t…
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Are there any plans to support OpenGL quad-buffered, active stereo rendering?