-
```
Error: lib/gfx/Spritemap.lua:17: attempt to call method 'enableAccessors' (a nil value)
stack traceback:
lib/gfx/Spritemap.lua:17: in main chunk
[C]: in function 'require'
lib/gfx/init…
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I started this and discovered some trumping behaviour. Given time i'll see if that's removable.
For bonus points i started putting in --state, which allows a state file to be loaded immediately.
H…
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Describe the bug
A clear and concise description of what the bug is.
Platform(s)
Fabric
Environment(s)
Single Player
Versions
Minecraft 1.19.2
taterzens-1.11.1-fabric.jar
To Reprodu…
-
```
What steps will reproduce the problem?
1. Run any game which the device can't keep up with, FPS goes above 6 and the
game becomes unplayable due to excessive frameskip.
What is the expected ou…
-
```
What steps will reproduce the problem?
1. Run any game which the device can't keep up with, FPS goes above 6 and the
game becomes unplayable due to excessive frameskip.
What is the expected ou…
-
```
What steps will reproduce the problem?
1. Run any game which the device can't keep up with, FPS goes above 6 and the
game becomes unplayable due to excessive frameskip.
What is the expected ou…
-
```
What steps will reproduce the problem?
1. Run any game which the device can't keep up with, FPS goes above 6 and the
game becomes unplayable due to excessive frameskip.
What is the expected ou…
-
```
What steps will reproduce the problem?
1. Run any game which the device can't keep up with, FPS goes above 6 and the
game becomes unplayable due to excessive frameskip.
What is the expected ou…
-
```
What steps will reproduce the problem?
1. Run any game which the device can't keep up with, FPS goes above 6 and the
game becomes unplayable due to excessive frameskip.
What is the expected ou…
-
```
What steps will reproduce the problem?
1. Run any game which the device can't keep up with, FPS goes above 6 and the
game becomes unplayable due to excessive frameskip.
What is the expected ou…