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Hello everyone,
First I'd like to say that melonJS is really awesome. I've used it a long time ago to make a little platformer game in a few days and I found it really easy to use with great example…
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**URL**: https://vrporn.com/sue-wants-your-monster/
**Browser / Version**: Firefox 105.0
**Operating System**: Android 10
**Tested Another Browser**: Yes Other
**Problem type**: Video or audio …
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- [ ] What our our common labels (all lower case no hyphens)
- [ ] `needs triage` Triage needed by staff and/or partners. Automatically applied when an issue is opened.
- [ ] `good first issue…
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I've Used webXRfull template for my application, works flawlessly in flat mode in almost all browsers.
There is one issue tho - i cant enable the VR button (always gray even when the loading bar is f…
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WebVR is deprecated so we can archive to avoid updates
- [x] triage prs
- [x] triage issues
- [ ] add contribution doc
- [x] add any notes about repo to readme
- [x] change master to main
- [ ] move …
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Hi,
I'm trying all the examples of AR.js+Aframe, all works great with Hiro marker, but i can't manage to make them work with any custom marker, simple, not simple, detailed, not detailed, any kind, w…
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If we want build concurrent video platform in 201x, I think we should include 360 video support to player.
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Roadmap:
- [x] federate the 3D/360 metadata gathered server-side, as it's hard t…
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While we are archiving the `webvr` repository, we switched the default branch to `main.` For consistency, we should update the links in the content to use `main.`
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https://hacks.mozilla.org/2016/03/introducing-the-webvr-1-0-api-proposal/
https://mozvr.com/webvr-spec/
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**Description:**
- A-Frame Version: 1.3.0
- Platform / Device: Any platform/device with support for WebXR and `fixedFoveation`
The documentation mentions the `foveationLevel` property on the `r…