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For languages not based on spelling alphabets, we need a character description to distinguish characters having the same pronunciation.
To improve the efficiency of reading/writing, the description o…
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Support showing UI in user's language.
This is not necessarily a "flet concern", as all the necessary machinery can be "on top" of the controls (e.g. Text control value is given by a function call …
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Hey there,
We are a localization team. We would like to ask whether we can record names in credits or Special Thanks on your website by handling a language independently.
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### Description
Add support for in-game text to use they/them pronouns. Originally PrefPro request.
### More info
See https://discord.com/channels/581875019861328007/685275026156683280/764027…
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We want to use this software and make easier to users. Translating to other language, but so many labels use English in the CS files, I translate the words, and want to make a new "Terraria.exe" THX …
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- [ ] Runtime - Accounts, TXs, Gas, Units
- [ ] Rust development
- [ ] AssemblyScript development
- [ ] EVM
- [ ] Bridge
- [ ] near-api-js, near-cli
We need "cheat sheets" for the following …
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Requirements Titles must boot correctly and display all game critical text for all Dashboard language settings.
Tools None
Configuration None
Definition None
Steps [1] Boot the console.
[2] …
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### Expected Behavior
When you open the sprite/backdrop/costume/sound libraries and your language is set to something other than English, the names of the items should be in the user's language.
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I have translated the lang file.
And i have confirmed that the format of the json is correct and replace it with "English.json", and it works properly.
The translated texts are proofread by myself.
…
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Just after installing language pack and setting new language in general options section by clicking set changes and restart browser, Mypal68 crashes with enclosed below error message . I deleted all P…