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MekHQ 49.2
In a extract mission, I had a convoy attack scenario appear at (1, 3) of the map, and the corresponding message in the objectives to "engage and defeat the forces at 1,3".
But then I …
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Nations should get an appropriate number of starting trains
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**Describe the bug**
Whenever I click 'take off' in this save game I get this error
_RuntimeError: Duplicate convoy unit: Convoy 001 Unit #1_
![](https://cdn.discordapp.com/attachments/78236…
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### Are you on the latest version of AssetRipper?
Yes, I'm on the latest release of AssetRipper.
### Which release are you using?
GUI Version Windows x64
### Which Unity version did this o…
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**Quick questions**
Kaiserreich version: master pulled 20.11.2021
**Explanation of the issue:**
Error in log encountered during observer games
```
[05:58:37][effectimplementation.cpp:4602]: c…
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Hi,
when creating a page with image attachment the process works perfectly fine.
After updating the image attachment and running sync again we face a lot of times failures with the following outpu…
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**Quick questions**
OS: Windows 10
HOI4 version: 1.13.4
Kaiserreich version: 0.18
List any other mods used: none
Were you using Steam? yes
Were you in multiplayer? no
Which expansions do you NO…
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### Version
MekHQ 0.49.2
### Description
Whilst using the AtB/Stratcon rules with the MekHQ RAT generator turned on I encountered a Clan Wolf OpFor utilising an Eisenfaust EFT-2 as a convoy unit,…
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### Describe the bug
Attempting to run the hello-world workflow throws an error in the @temporalio/client package.
### To Reproduce
1. Run `npx @temporalio/create@latest ./example-temporal-no…
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**Describe the bug**
If in turn $n$, a mission against a ground convoy has some success (ground vehicles destroyed), then the subsequent round fails to generate a mission, with
```
Traceback …