-
- Mouse 2 Joystick
- Keyboard 2 Joystick
- USB Joystick 2 Joystick
- USB Game Controller 2 Joystick (is this same as above?)
-
example to see if bluntification does the right thing?
assembly graph:
S 1 AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACTACATTGGGTACAGTTTAGACAGTAGACATGACA
S 3 AAAAAAAAA…
-
```
Hi Peter, strange stuff with CDATA, but otherwise, seems to work really well.
If there is cdata in there, unless i use: XmlDom description =
xml.tag("Placemark").child("description"); and then …
-
```
Hi Peter, strange stuff with CDATA, but otherwise, seems to work really well.
If there is cdata in there, unless i use: XmlDom description =
xml.tag("Placemark").child("description"); and then …
-
```
Hi Peter, strange stuff with CDATA, but otherwise, seems to work really well.
If there is cdata in there, unless i use: XmlDom description =
xml.tag("Placemark").child("description"); and then …
-
```
Hi Peter, strange stuff with CDATA, but otherwise, seems to work really well.
If there is cdata in there, unless i use: XmlDom description =
xml.tag("Placemark").child("description"); and then …
-
```
Hi Peter, strange stuff with CDATA, but otherwise, seems to work really well.
If there is cdata in there, unless i use: XmlDom description =
xml.tag("Placemark").child("description"); and then …
-
```
Hi Peter, strange stuff with CDATA, but otherwise, seems to work really well.
If there is cdata in there, unless i use: XmlDom description =
xml.tag("Placemark").child("description"); and then …
-
```
Hi Peter, strange stuff with CDATA, but otherwise, seems to work really well.
If there is cdata in there, unless i use: XmlDom description =
xml.tag("Placemark").child("description"); and then …
-
```
Hi Peter, strange stuff with CDATA, but otherwise, seems to work really well.
If there is cdata in there, unless i use: XmlDom description =
xml.tag("Placemark").child("description"); and then …