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As a Player who is controlling a character during an encounter, I'd like it if there was a way that I could view the encounter from a top-down view -- like a real-time-strategy -- so that I can see ho…
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#### Description
The shadow behind the individual cells inside of the Integrations honeycomb is being cutoff. See the screenshot below:
Example page - https://layer5.io/cloud-native-management…
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We will update the notebook used in the urbanpy tutorials to make predictions for the locations of potential schools within the state of Pará.
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### Preliminary checks
- [X] I've checked that there aren't [**other open issues**](https://github.com/ihhub/fheroes2/issues?q=is%3Aissue) on the same topic.
- [X] I've checked that this issue is rep…
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### Steps to reproduce the bug
```bash
1. When I am in Filter Staged Images
2. And I select a different number of display images.
3. Nothing happens, and I have to manually change the number displa…
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The result I obtained after i use this command
`python main.py --exp_name 'eval_coscan_mp3dhq0f' --scenes_file scenes/mp3d-f.scenes --dump_location std --num_episodes 1 --load_global train/models/ma3…
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When looking at a zoomed out hexbin plot, the tiles seem to overlap, with the right-most tiles lying on top of the left-most tiles. This is present on master (see http://matplotlib.org/devdocs/_images…
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User submitted feature request:
_Please implement the option to use hex grids and no grid at all._
Notes:
- Option "no grid" should be simple to code, but measuring has to be adjusted (emphasize …
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Should have some special "hexagons" to better indicate the minimum range hexagons for Headless' Whip Move, allowing to click on them to trigger the ability in that direction, having things be less con…
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Stomper's upgraded Seismic Stomp should show outlined hexagons until first unit if a viable target, that when clicked would trigger the ability, similar to the non-upgraded version. This is for abilit…