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Reported by : dfremont
Description :
Certain sentences lacking closing periods cause the compiler to ignore text on the next line, or to crash (code 11). Some basic parsing of the "ignored" text is st…
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Reported by : dfremont
Description :
Inform seems to not care very much what punctuation ends the declaration of a room or thing, as long as there is a blank line after the declaration. Removing any o…
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Reported by : otistdog
Description :
Pretty much as explained in the title. The example code demonstrates this.
Naively, one might expect that the thing being pushed would be treated as being in the …
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Reported by : Juhana
Description :
Naming a topic with (called ...) causes the story to crash with a "Glulxe fatal error: Memory access out of range" error when trying to print it.
Steps to reproduce …
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Reported by : lpsmith
Description :
I wanted to extend 'show' so that I didn't have to be holding the thing. This caused an infinite loop.
Steps to reproduce :
"Lucian's Room in Cragne Manor" by Luc…
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Reported by : dfremont
Description :
Although 'ÿ' is explicitly stated by WI 5.10 to be "definitely safe to use", if included in a string in an I6 inclusion it leads to an I6 error (MAX_QTEXT_SIZE ex…
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Reported by : jeremy
Description :
In the code below, I made the mistake of using "repeat" with a ; at the end and not indenting. My bad. This feels like it should be caught and returned with a norm…
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Reported by : vlaviano
Description :
The printing the name of a thing activity for a container selects its indefinite article based on the indefinite article of its last child. For example, the test p…
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Reported by : dfremont
Description :
Regions can be put inside rooms, although this is surely meant to be illegal.
Unfortunately this doesn't let "X is in R and R is in X" be true using the in/region…
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Reported by : otistdog
Description :
If a particular verb has two different grammar lines associated with it, each using a [text] token but one also appending a prepositional phrase, the one w…