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The current netcode works by sending user inputs to the server which in a few (16-30) ms sends movement updates back.
![old netcode](https://user-images.githubusercontent.com/45378255/149835705-972…
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Does anyone know if additional documentation exists for DSG? I’ve been searching for hours on Google to no avail. The link to the DSG documentation on http://opensimulator.org/wiki/Distributed_Scene…
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### Bug Description
Whenever I get into the game i move for about 10 seconds at most (no matter how slow and carefully etc) and it crashes and just give me the below errors and ive tried and tried pu…
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Thanks for stopping by to let us know something could be better!
**PLEASE READ**: If you have a support contract with Google, please create an issue in the [support console](https://cloud.google.co…
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### What feature would you like to see?
https://discord.com/channels/731205301247803413/1101186175722598521/1304709275179945995
> eudaimonistic — dnes v 8:28
A friend of mine who doesn't play Sta…
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Hi there. It would be great to have a rune builder. For example, right now I'm in a game in URF (which by the way, the runes are not for this mode) and I already thought I'd play in the next game, but…
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**Version**
v1.28.1
**Platform**
Win11 WSL2 Ubuntu 22.04 16C32T/2CCD AMD
**Description**
Something's wrong with tokio task scheduler or tokio::net::UdpSocket, or WSL2 socket, or...?
Info: …
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```
java.lang.ArrayIndexOutOfBoundsException: 28
at net.minecraft.world.ChunkCache.getLightForExt(ChunkCache.java:151)
at net.minecraft.world.ChunkCache.getCombinedLight(ChunkCache.java:79)
at …
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Is it possible to have a matching spinner in the interface and have the container search without blocking (freezing) the client or server?
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I just really want to host a P3FS server myself :eyes: (I'll take a look at your source code to check out the sorcery for me to recode in Python (just for myself :D))
EDIT: [My Python recode](https…