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When starting the game I get the following error:
`Mixin transformation of net.minecraft.client.render.WorldRenderer failed`
Crash log:
"---- Minecraft Crash Report ----
// Shall we play a game?
…
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Multiply the output of MW and sludge crystallisation by a multiplier, maybe 1.5x or 2x.
This might be a bit controversial, but I really liked the idea of doubling the ore output from mineral water …
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Talking Parrot (PARROT.EXE) provided with Sound Blaster Pro will start and play random "come on" phrases for no user input, but even entering the lowest 'trigger level' of 140 does not capture any mic…
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PBR? Lights? Actual materials? Actual render passes?
We currently use Magnum, which is a lightweight abstraction around OpenGL and Vulkan bundled with useful tools, not a rendering engine. Magnum …
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An example of how this kind of solution is used in another game engine:
https://www.unrealengine.com/marketplace/en-US/product/lgui-lex-gui-3d-ui-system-for-ue4?sessionInvalidated=true
The idea is…
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### Version Information
#main 1.21.1
### Log or Crash Report
---- Minecraft Crash Report ---- // Surprise! Haha. Well, this is awkward. Time: 2024-10-17 17:21:05 Description: Unexpected erro…
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This is hard to reproduce.
Basically, when drawing the queue in the draw() method of Game, we very rarely get an ArrayIndexOutOfBoundsException in this:
```java
int numPeopleInLine = peopleInLi…
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Hello!
First of all: THANK YOU! =)
I try about 2 days to start work your codec on Dxtroy, but no result at all. Programm is freezing on INIT state and nothing happends. At ErrorLog file of Dxtroy have…
Erliz updated
9 years ago