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I realized that we don't have SV Torus node, so I am making it from scratch as node tree for now.
https://gist.github.com/c1ca412b5f37eb40607e840e8e5e2a1c
I can make it using node tree and it was …
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I now have a few people asking for this as it makes it easy to trace shade patterns onto the sunpath and other sky-dome visualizations. I was originally thinking that I might be able to write the pro…
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Add mimic to mineshaft
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There are redundant keywords in the current implementation:
- `setf`/`setv`/`def`
- `lambda`/`fn`
- `for`/`foreach` (?)
- `throw`/`raise`
- `catch`/`except`
- `do`/`prgn`
I believe we should avoid an…
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The sphere generator is not the best option in certain cases for example if you want to deform the sphere, :it is disadvantageous that the density of vertices is greater around the poles, My goal is t…
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I have noticed that there is no tools for generating mesh and hex topologies for the heat application. Are we supposed to write those ourselves?
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I have a fusion plant build where I built one large turbine room directly above the reactor room, and have managed to cram 16 HP Turbines (half with generators, half without) in a 4x4 chunk area. If t…
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There will be times we might this kind of conversion instead of writing something as np immediately, just to get something working quickly, some esoteric generator.
https://github.com/Sverchok/Sver…
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Can sverchock read and parse JSON/XML files from disk? Here's the problem I'm trying to tackle: I am currently thinking about creating a blend file for SV icons and I think I'd like to be able to defi…
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Hello,
I'm looking for a node like **Image Generator** but with an _Image Sequence_ instead of a _Single Image_.
Then grid will follow an animation made of images black & white.
Is there somethin…