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It seems the text rendering APIs available in SFML 2.0 currently aren't able to render text with enough hinting to be legible at lower resolutions. Having text < 20pt is a must for some areas of my in…
ghost updated
10 years ago
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Hey, I need Spine on D too, Mind if I help some? Just give a list of things that need to get done and I will help, Maybe others will help too. Having Spine for my project is vital for my project.
Tha…
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So I'm working on a game with Anax. I'm using [finite state machines](https://gamedevelopment.tutsplus.com/tutorials/finite-state-machines-theory-and-implementation--gamedev-11867) to model the chang…
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I was getting random crashes when I got items (at beginning or during the game), so I've rebuilt the game using ubsanitizer, and it detected this:
```
ItemEntity.cpp:101:13: runtime error: member cal…
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Initially on Paul´s hands:
http://forum.freegamedev.net/viewtopic.php?f=35&t=5691
http://forum.freegamedev.net/viewtopic.php?f=39&t=5695
Basically making easier to add new music, a crossfading syste…
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So, I've been thinking of something to come up with in design. To begin, let's get some terminology out of the way:
Board:
A grid consisting of valid locations for a piece to move.
Piece:
An entity …
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I'm trying to draw an incrementing number on the screen and some digits aren't rendered and I get the error :
`Failed to add a new character to the font: the maximum texture size has been reached`
I…
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Love your work here :) I find I'm missing a few things though: font attribute for text objects, z rotation for objects, autostart last game on launch , and the ability to hide bracketed information in…
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## mono xbuild
Have try to compile SideQuest with mono xbuild, my system is Linux/GNU Debian Sid. Version 3.0.6, but the Latest Version of mono is: 3.2.4. I have also try it with version 2.10.8.1, th…
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Hai.
I used https://github.com/Yalir/sfeMovie/commit/11bf8b6c944e2aef75a7d1d929dd8d2ea0400f79 as example. I use ogg file. Audio work just fine, but there is no video.
Console show error "[ogg @ 028500…