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### Issue description
Importing takes too long.
https://share.firefox.dev/3EEnAw7
![image](https://github.com/V-Sekai/godot-ufbx/assets/32321/a6d49575-49f9-456d-b456-5602ba66d995)
### St…
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### Issue description
Blendshape names are not correctly converted to utf8?
https://sketchfab.com/3d-models/klee-fbx-eb4ba3c0d92349cfaf7361e4e55604f0#download
![image](https://github.com/V-Seka…
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can you record a video and explain how to setup all the thing? im trying to setup on some other 3d models and getting weird results, car parts are moving in random locations far from a car.
im tryi…
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### Issue description
![image](https://github.com/V-Sekai/godot-ufbx/assets/32321/8516a3c1-ef57-4e17-9094-5baa508ac76b)
The model materials look wrong.
![image](https://github.com/V-Sekai/god…
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### Issue description
Nodes using `UFBX_INHERIT_NO_SCALE` do not behave correctly as the Godot scene graph does not support this mode. This is nearly impossible to simulate in the generic case. Fortu…
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Currently wants base < 4.13, but builds and seems to work fine with base 4.13 that comes with GHC 8.8. Tried with the Chalet model from the Vulkan tutorial, seems to render correctly.
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![Screenshot 2023-03-01 170006](https://user-images.githubusercontent.com/86971095/222193923-9df210e9-2309-407d-ad9c-3deb897b9bf0.png)
Hi!
Love the addon! The only problem i run into is that im …
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Autofill with KeePassDX as autofill provider does not work completely with Fenix in some specific cases where Keepass2Android works perfectly in the same circumstances. This seems to happen only when …
drujd updated
6 months ago
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### Description
We all have seen how e-commerce platforms provide different variants of the same product to fulfill the color requirements of the user, where for the same design / material you get di…
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Hi, thanks for your amazing work.
I plan to build my own scenes (free camera trajectory) in blender. I wonder if you build these models by yourself. If not, where can I find such good quality 3d mod…