-
```
What steps will reproduce the problem?
1. Scaled a Sprite
2. Sometime I notice texture bleeding
3. Can also be noticed on Farm Tower Menu
What is the expected output? What do you see instead?
No …
-
```
Hi! all
I'm developing a simple game application using AndEngine. Its running fine on
Android Galaxy S3 but when I launch the same app in Micromax Canvas A110, it
shows black screen instead of s…
-
```
Please give a short description about the enhancement.
The sprites for don geatschos fighter must be finished out and balanced.
What kind of input and output do you expect from the enhancement?…
-
![angle-over-pin](https://f.cloud.github.com/assets/3002497/708740/b200c372-de4f-11e2-9679-dcaf60c2bc80.png)
-
```
What steps will reproduce the problem?
- Apply rounded corners to an element using a positioned background
What is the expected output? What do you see instead?
- Expected the vml fill to be posi…
-
```
What steps will reproduce the problem?
1. Scaled a Sprite
2. Sometime I notice texture bleeding
3. Can also be noticed on Farm Tower Menu
What is the expected output? What do you see instead?
No …
-
```
What steps will reproduce the problem?
- Apply rounded corners to an element using a positioned background
What is the expected output? What do you see instead?
- Expected the vml fill to be posi…
-
```
It would be nice if MarkerCluster was capable of writing the image style with a
top and left value, when defined. This will allow us to use image sprites.
MarkerStyleOption will need a left and…
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-
### Description
I have a lot of objects in my room incluiding sprites of 5000 pixels and I experience lag in the IDE but not the game
### Steps To Reproduce
Launch the IDE
Put a lot of objects …