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- `three` version: 0.160.1
- `@react-three/fiber` version: 8.17.5
- `@react-three/drei` version: 9.111.3
- `node` version: 20.10.0
- `npm` (or `yarn`) version: 10.2.3
### Problem descriptio…
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Polynomial approximization: check if orientation can also be filtered as in master paper.
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As of now, we make use of the expression of the analytical gradient in the context of a 4D problem (i.e., 3D for the location of the centroid, 1D for the rotation around the z-axis).
It might be be…
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Hey @Arthur151
I clarified my concepts and used Humannerf for my own 3d reconstruction and your parameters, helped a lot in this. Thank you for the work.
**There's one final thing that I have to …
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Hi, thanks for your excellent work.
`“During our evaluation, we used the provided API of Reconstruction Align in COLMAP [34] to do that.” `I see this in your paper, but I can't find relevant API o…
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Hi! I'm very surprised by the quality of your work! I wonder if it is possible to put a more abstract texture on the face ?. It's possible?.
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Hello,
I don't know if it is a bug or if i missing something but i tried to use realtime sunlight shadows in my 3d map, it work well i have shadows but if i try to rescale my chrome viewport the 3…
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Hi all,
I just stumbled across a bug.
Here's a minimal description:
when calling `inverseRotate()` on Euler types, I observe the following.
Minimal example:
`kindr::EulerAnglesXyz euler1; e…
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Hello author, in the figure 1 shown in the article, '3D wrist rotations with MCP joints', only two vectors of '2x45' are seen in the code regarding the 'pose' parameter prediction for the hand, and …
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It seems the `calcampose` function in the PnP problem solves a closed-form ICP problem to enforce the orthogonality constraint of the rotation matrix.
But I am a little confused about this [line](h…