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Drafted this document up that has mostly everything that isn't sped-up (mini-games and such) and cutscenes that are not skipped yet for the MM side (there's a lot more on the MM side that are probably…
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SUMMARY:
Have a logging module in DEKU
MOTIVATION:
We can observe that:
- L2 commit blocks on L1
- We want to observe:
logging =
logging consensus role & steps => LEVE…
oteku updated
2 years ago
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Bringing over the hints system from both OOTR and MMR. Gossip Stones (without Mask of Truth) will give you general direction on where required items are via Way of the Hero, Foolish hints to tell you …
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Currently this means that the `address` at `Validators.t` should actually be a `Wallet.t`. And all of the places where it appears should then be fixed, the typer should be able to guide this change th…
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Bringing D-Pad Functionality from MMR which includes the following:
The D-Pad icon on the right side of the screen underneath the C-Buttons like the OOT side.
D-Pad Left: Goron Mask
D-Pad Up: D…
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Tickets (I think) should be able to be stored in contract storage, for compatibility with tezos. That means we need a way to enforce linearity. I think the way to do that will be to identify the (limi…
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I'm trying to wrap `from_bytes` in a `TryFrom` implementation and coming across the issue of `cannot return value referencing local variable`. It seems `from_bytes` borrow the variable instead of cons…
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Using https://github.com/sharksforarms/deku can simplify the code and make the scte35 crate compatible with `no_std` (will still need `alloc`)
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Mostly just leaving this here for myself so I don't forget the idea when I eventually have time to work on something. I was watching ZFG's commentary of the 100%, 2 pauses LOTAD, and it occurred to m…
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The follow code doesn't compile:
```rust
use deku::prelude::*;
#[derive(DekuRead, DekuWrite)]
#[deku(type = "u16")]
pub enum EnumA {
ItemA = 0x01,
}
#[derive(DekuRead, DekuWrite)]
#[d…