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I noticed that dwarfvet is a bit crashy currently so I've been trying to track down the possible causes. I got one of them which sometimes leads to a crash when an animal is discharged from the hospit…
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Reported by Bumber here: http://www.bay12forums.com/smf/index.php?topic=164123.msg8261345#msg8261345
To reproduce:
- Navigate to the main fortress mode screen
- Run `command-prompt`, e.g. with Ct…
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To reproduce:
1. Load a game
2. Start planning a building, e.g. beds, with `b`-`b`-`P`
3. Unload the game (either by saving or with `:lua df.global.save_on_exit = false`)
4. Load another game
5…
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### Issue
DFHack source generation process does not generate c++ files from protobufs
### How to Replicate
Follow steps at [Compile.rst](https://github.com/DFHack/dfhack/blob/master/docs/Compile.rs…
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Hi,
I'm using the latest version of TWBT(6.6.1) and DFHack (dfhack-0.47.04-r2-OSX-64bit-gcc-7.5.0) on OSX 10.15.6. And the game version is 0.47.4.
I've copied the files according to the TWBT Setup […
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As you can see here:
![image](https://user-images.githubusercontent.com/98660/99208114-9c3c4680-278d-11eb-8829-c0f529689fd8.png)
the zone command set nicknames for all of my animals that are num…
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Tested on Linux:
When setting `DFHACK_HEADLESS` dfhack will always crash on startup with a `Segmentation fault (core dumped)`
```bash
$ export DFHACK_HEADLESS=1
$ ./dfhack
Loading bindings from d…
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I am not sure if this is intended behaviour or not, but the documentation seems to imply that revflood can do that:
> revflood: Hide everything, then reveal tiles with a path to the cursor (useful …
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Any time I use deathcause on an animal corpse or body part it returns the following error:
```
E: NoMethodError: undefined method `killer_tg' for #
hack/scripts/deathcause.rb:31:in `display_deat…
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My AV reported it (edit: dfhack-run.exe specifically,) so I ran it through VirusTotal. See the report from VirusTotal below:
https://www.virustotal.com/gui/file/fcb52de87e5bf28f56dba244486c2993f15c19…