-
As of now there is only hardware encoding support for DirectX11 2D Texture. I would highly appreciate if you expand the hardware encoder for more formats. Mainly plain pixel data (RGBA, BGRA, ...). In…
-
https://user-images.githubusercontent.com/71841362/208241160-06e3c592-2cce-4b60-a1c1-9f0da1b1fa43.mp4
So i added foot step ESP for more visual customisation and I found that if the sprite rad…
-
```
What steps will reproduce the problem?
1. Create a Display
2. Do something that requires full precision floating point calculations
What version of the product are you using? On what operating s…
-
```
What steps will reproduce the problem?
1. Create a Display
2. Do something that requires full precision floating point calculations
What version of the product are you using? On what operating s…
-
I would like to request new templates relying solely on DX12 compute without any windowing or event handling. Computing the simplest SAXPY example. Seomthing akin to my compute samples using [OpenCL](…
-
Trying to open Arch shell from Windows terminal produces the following:
```
The system cannot find the path specified.
[process exited with code 4294967295 (0xffffffff)]
```
Uninstalling and …
-
### Windows build number:
10.0.19044.0
### Your Distribution version:
Arch (but applies to Debian 11 as well)
### Your WSL versions:
```
WSL-Version: 1.0.3.0
Kernelversion: 5.15.79.1
…
-
- [ yes] I have read the [FAQ](https://github.com/Genymobile/scrcpy/blob/master/FAQ.md).
- [ yes] I have searched in existing [issues](https://github.com/Genymobile/scrcpy/issues).
**Environment…
-
```
Anytime you kill an enemy withe dyarec enabled the game freezes, if you turn on
the interpreter the game won't freeze.
What version of the product are you using? What build? What plugins?
I us…
-
```
Anytime you kill an enemy withe dyarec enabled the game freezes, if you turn on
the interpreter the game won't freeze.
What version of the product are you using? What build? What plugins?
I us…